![]() ![]() As a result, the tablet brings the entire Smithsonian Museum to life. Dexter secretly takes the tablet with them, not wanting to be a nonliving museum archive exhibit. Two years later, many of the exhibits are being shipped to the Smithsonian as archives as the museum being upgraded by holograms of them. Night at the Museum 2: Battle of the Smithsonian Larry then finds out that the tablet has been stolen by Cecil and the other guards and rushes off with Nick to retrieve it. Nights later, Larry shows his son, Nick, the museum at night and how everything comes to life, but nothings happens. He explains to Larry that it has made everything in the museum come to life every night ever since it was placed there. In the first film, Teddy Roosevelt shows Larry the tablet on his first night as a night guard. In the sequel, it is revealed reviving dead or inanimate objects is one of the tablet's powers and can be used to open a Gateway to the Underworld since its secondary function is a keypad. It is one of the night watchman's duties to make sure that no one (or thing) gets out of the museum. Anyone or anything who is outside of the museum after the sun rises will turn to dust. The tablet has the power to bring all of the exhibits, whether human or animal, to life during the night, but they must return to their places at sunrise. In the 1950s, the Museum acquired the tablet from the temple of the Pharaoh. Its powers can be restored in the light of the full moon as it's connected to the Egyptian Moon God Khonshu. The Tablet was a creation of Merenkahre and his servants to be a gift for Ahkmenrah. 2.4 Night at the Museum: Kahmunrah Rises Again.2.3 Night at the Museum 3: Secret of the Tomb.2.2 Night at the Museum 2: Battle of the Smithsonian. ![]()
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